User:TheRealDevIIv/Diamond Mint
Diamond Mints are a concept idea created by Chocolate Smoothie (DevIIv). This particular set of Mint would be located on the opposite side of the bullion mint located in Cashbot Headquarters. These Cogs would have levels ranging from 11-12. The boss of the Diamond Mint would be a level 12 v.2.0 Mint Supervisor (It would always be a Robber Baron).
Length
This would be the longest mint in game (hence the name), it would have 52-78 cogs-meaning toons would HAVE to use barrels or unites to refill on gags. The laff requirement for this mint would be 110 to avoid any low toons trying to enter. This mint would award 1734 - 2046 Cogbucks. This mint would most likely be used for high leveled suits.
Rooms
The rooms in this mint would be near similar, but with a few twists and tweaks.
Barrels
- There would always be a 100% chance of a sound and throw barrel on each floor to ensure gags not running out.
Goons
- Goons now have light blue helmets.
- Goons now deal 18 damage.
Stompers/Giant Stompers
- Stompers now do 16 damage, toons are expected to know the tatics on avoiding them.
Skelecog Room
- Skelecogs now will always be level 12, you may want to pray to Joey and hope that lure dosen't miss.
Mint Supervisor
- The Supervisor has been buffed, as previously said-he is now a v.2.0 cog, as well as the other four level 11's. This room would have piles of diamonds on the ground. After the toons win the battle, they get their reward of course.
Multipliers
When battling inside the Mints, your gag experience is increased by a special multiplier, similar to ones in Cog Buildings. The multiplier value is dependent on the Mint you are in.
Mint | Multiplier |
---|---|
Diamond Mint | 7x |
Trivia
- Cog Nation can be seen printed on the crates, just like any other mint.
- This would be the only facility to have only level 11+ cogs.
- Diamonds in this mint would have many sizes.
- This mint has bags and/or just plain areas filled with diamonds.