Release notes (2024)

From Toontown Rewritten Wiki

This page lists release notes for Toontown Rewritten pertaining to updates that were released during the year of 2024.

February

February 21, 2024 [ttr-live-v3.10.5m]

Bugs 'n Blunders

• Patched up a client crash in the Options Menu.
• Plugged a memory leak on the server that was causing lag.

March

March 1, 2024 [ttr-live-v3.10.6]

ToonFest

• Check your mailboxes, folks, cause YOU'VE received an invite to ToonFest: The Great Fanfair!
• Double skill points for your Gags and double jellybeans are on this weekend to celebrate the HypeFest!

Activities

• Revamped the 'Teeming Fish Waters' Silly Team as per community request! You'll see it as 'Plentiful Fishing Ponds,' with a new logo to reflect Melville's Fishing Migration changes.
• Introduced a variety of exciting new colors for Karts and their accessories: Amber, Beige, Bronze, Bubblegum, Crimson, Dark Green, Emerald, Ice Blue, Mint Green, Rose Pink, Spooky Green, Spooky Purple, Steel Blue and Teal.
• You can now buy the Cartoonival Pink and Cartoonival Blue Kart colors at any time from the Kart Shop!
• Spooky Green clothes have been added to the stock list for the Clothing Shops and the Cattlelog!

Bugs n' Blunders

• Yee-haw! Rounded up some of them there Doodles, reducing server lag.
• Fixed a bug causing Doodle mood data to load incorrectly. Why are you confused, Fluffy?!
• Fixed a scenario of Cogs waiting until timeout before entering a battle in the Sellbot Factory.
• Addressed a server-side memory leak related to Sellbot Field Offices.
• Addressed bugs that caused Boarding Group invitations to fail with a blank message.

March 2, 2024 [ttr-live-v3.10.6b]

General

• Patched up some recent District resets.
• Raised the Toon limit at parties to 50 so Toons can celebrate fewer District resets!

April

April 1, 2024 [ttr-live-v4.0.0.0.0]

Under Old Management

• Zoo wee mama! The Foreman, Auditor, Clerk, and Club President all quit their jobs before their orientation could even be completed! As such, all Cog facilities have ceased to function and no Cog Disguise progress can be made ever again.

Bench Gaming

• Added Bench Disguises to replace the now-obsolete Cog Disguises!
• See the Bench Disguise Schticker Book Page (formerly the Cog Disguise page) to start collecting the boards, legs, and screws necessary to build YOUR Bench Disguise.
• Collect Benchbucks and fight the Chief Bench Officer!
• Are YOU Bench enough?
• Added the ability to upgrade your Bench Disguise into an Ice Desk Disguise.
• Bench doesn't even look like a real word anymore. Is it just me? Bench, bench, bench.

Gag Unbalancing

• Healing Remotes now heal Cogs each turn.
• Elephant Trunks now have a 0.1% chance to turn into a whole elephant.
• Hypno Goggles can now be used to make someone fall in love with you… don't tell the Genie!
• The only way to undo this effect is to plant a Summer's Last Rose and let it die, let it die, let it shrivel up and-
• C'mon, who's with me? Organic Squirt is now meta with a 77% boost.
• What does that even mean? Beats me! Running over Banana Peels in Goofy Speedway might restock your Banana Peel Gag now, I dunno.

Trolley

• The Doodles sure are getting tired of all this rounding up. Oh no… they're coming. They're coming for me. I can't stop them.
• Are YOU Bench enough?

May

May 16, 2024 [ttr-live-v3.10.7]

General

• Fear no more – you won't lose your home again! We've improved how houses, estates and Doodles move across districts.
• Playground/Street DNA files have been spruced up to improve load times so you don't have to wait as long.

Photo Fun

• Photo Fun has been given a polish! Whew, memory leaks are a thing of the past!
• Code has been given a general tidy-up.
• Holiday decorations will now be visible when you play.
• Widescreen support has been improved.

Clothing

• Our delicious new Jellybean Overalls have been added! Yippee!
• It's time to get prepped for Pride Month with our new Pride-themed bows and bowties, now available in the Cattlelog for your buying!

May 19, 2024 [ttr-live-v3.10.7a]

Estates

• Implemented a fix for Estate Groups where Doodles would not show up in certain cases. This change will be deployed after districts are restarted.
• Fixed an issue that caused the "Toon Resistance" note to be stuck in the mailbox.

Miscellaneous

• Fixed a possible client crash when cleaning up Photo Fun.
• Fixed a rare client crash related to street buildings.

May 20, 2024 [ttr-live-v3.10.7b]

This minor update changed the Silly Meter notifications so that Toons receive a notification about a running Silly Team each time they log in. No release notes were provided.

May 24, 2024 [ttr-live-v4.0.0]

Balancing

• This is an abbreviated list! Consult the rebalancing document for all battle-related changes & rationale:
• Boss rewards such as S.O.S. Cards, Doodle tricks, Toon-Up Gags, and Trap Gag placements no longer grant a Stun accuracy bonus to upcoming battle actions.
• Damage-dealing gags such as Sound, Throw, and Squirt Gags now grant an increased Stun accuracy bonus to upcoming battle actions, from 20% to 25%.
• Activated Trap gags now granted an increased Stun accuracy bonus of 30% to upcoming battle actions.
• Increased base accuracy of the $1 Bill from 50% to 60%.
• Increased base accuracy of the Small Magnet from 50% to 55%.
• Increased base accuracy of the $5 Bill from 60% to 70%.
• Increased base accuracy of Big Magnet from 60% to 65%.
• Increased base accuracy of the $10 Bill from 70% to 80%.
• Increased base accuracy of the Hypno Goggles from 70% to 75%.
• Decreased base accuracy of the Presentation from 95% to 90%.
• Higher-leveled Lure Gags now override the base accuracy of lower-leveled Lure Gags when used simultaneously.
• Multiple Lure Gags of the same targeting type used simultaneously now grant a bonus (20/15/10)% Accuracy depending on the gag level discrepancies of the additional Lure gag pairs, with the bonus being smaller if lower-leveled Lure gags are used.
• All instances of Organic Bonus are now calculated rounded up instead of down.
• Increased Organic Toon-Up healing bonus from 10% to 20%.
• Increased Organic Squirt damage bonus from 10% to 15%.
• Increased Organic Drop damage bonus from 10% to 15%.
• Decreased the maximum carrying capacity of Sound Gags.
• Reduced the Gag skill point thresholds for unlocking Sound Gags. All players should automatically reflect this change.
• Changed Drop's Accuracy Description from Low to Very Low.
• Trap now provides a passive 10% accuracy bonus to any Lure gags used on Cogs with the 'Trapped' Status Effect.
• Lowered the Gag skill point threshold for unlocking Quicksand from 800 to 500.
• Implemented an all-new, extremely challenging ToonTask which allows Toons to change their increased Level 7 Gag carrying capacity after completing the Sellbot Task Force. Consult an Operator in the Sellbot Hideout if interested!
• Reinforced Plating has been reworked: Removed the defense attribute that blocked damage per gag based on the level of the Cog. When Version 2.0 Cogs are destroyed and transformed into a Skelecog, they will now be able to still attack Toons rather than skipping their turn.

Battle Menu

• The Cog Battle menu now displays the health of Cogs in a health-bar fashion; color-coded respectfully to their displayed circle gauges.
• The Cog Avatar panel has been re-imagined with a new metallic plating. Status Effect support included!

Cog Facility Reworks

• All Headquarters Cog Facilities have been simplified into two paths: an easy mode for lower-Laff Toons completing the appropriate ToonTasks, and a hard mode for Toons dedicated to promoting their Cog Disguises.
• Meet the Factory Foreman, Mint Auditor, Office Clerk, and Club President -- re-imagined as brand-new personalities with their own fun, new fights. These encounters feature new cutscenes, dialogue, attacks, cheats, and more!
• Toontown Remastered is coming early to the Cog Facilities! All facilities have brand-new, remastered assets, taking advantage of higher-resolution textures and better collisions. Check out the content packs document for a complete list of changes:
• Both Sellbot Factories now start at the front entrance, following increased security measures by the Factory Foreman!
• Cashbot Mints have a brand-new room featuring a way to practice for the C.F.O. Crane game!
• The Lawbot D.A. Office lobby has been entirely redone, featuring fewer elevators, shorter walking distance, new framed illustrations, and new furniture. Feel free to take a seat in the chairs!
• Lawbot D.A. Offices have two brand-new battle rooms to increase the diversity of layouts. The Clerk has scrambled various floorplans to thwart the Toon Resistance!
• Bossbot Cog Golf Courses also have several brand-new gloomy rooms to explore: A new three-part maze, battle rooms, and an oil-gushing room!
• New Door obstacles are now present in Lawbot D.A. Offices and Bossbot Cog Golf Courses, replacing those uncanny metallic doors from the Sellbot Factories.
• The Cog Golf matching game now features several new puzzle layouts!
• Puzzles in the Cog Golf matching game can no longer be "stolen" or interrupt a Toon in the middle of solving one.
• Facility Cog levels are now semi-randomized instead of being preset & fixed. Look out for groups with varied levels!
• Easy Cog Facilities will now multiply Cog Promotion Experience and Gag Experience gains by 3x; Hard Cog Facilities multiply by 4x.
• Cog Supervisor battles will now attempt to pull all Toons in the facility into their final battle after a short delay.
• 16 brand new music tracks that play unique battle tunes throughout all Cog Facilities!
• Battle Rounds in Cog Bosses have been tweaked to spawn fewer Cogs to fight.

Cog Attacks

• All Cog Attacks across all Cog departments have been rebalanced to make them all on an equal footing of overall strength:
• Tweaked numerous accuracy values of the over-leveled Sellbots that were mildly over-tuned, and established values for the over-leveled Cogs in the other Cog departments.
• Tweaked numerous frequency values across all Cogs that have their attack pool updated.
• Introducing 12 new Cog Attacks that help provide variety and accommodate for some missing damage that some Cog departments have been lacking. We're looking at you, Bossbots.

Cog Disguise Promotions

• Cog promotion experience drops are now aligned with the Cog's level instead of half its level.
• Version 2.0 Cogs now drop twice the amount of promotion experience directly reflecting their Cog level.
• Cog Invasions no longer grants a bonus x2 multiplier towards promotion experience.
• ALL Cog Promotion requirements across all Cog departments have been rebalanced to be more confined and universally easier to promote.

Version 2.0 Cog Disguises

• Added a new, totally optional system for high-level Toons who want to have virtual progression after finishing all their Cog Disguise promotions. There are absolutely no significant rewards associated with this (such as Laff boosts, Gags, or extra rewards).
• Toons can press the shiny new “Upgrade” button on their Cog Disguise Shticker Book page, available after hitting Level 50 in a given Cog Disguise. Doing this will reset the Cog Disguise to Level 8, allowing new Promotions to be acquired.
• Toons who upgrade their Cog Disguise retain their "Warehouse Key," allowing them access to the Headquarters Boss Battle to stock up on rewards, but not gain a Promotion.
• Upgraded Cog Disguise Promotions take double the amount of Cog Promotion Experience. Are you ready?
• Toons can freely pick the appearance of their Cog Disguise after the Version 2.0 upgrade!
• Upon maxing any Version 2.0 Cog Disguise, Toons will have the Slick Shirt & Slick Slacks sent to their mailbox, as well as being labeled as "Maxed v2.0" on the rewards panel.

Battle Drops

• Four new cosmetics are available as ultra-rare drops from defeating the four new Supervisors! Each has their own unique item, guaranteed to drop after a certain number of wins.
• Under the hood, this item drop mechanic has the potential to be expanded upon in future updates, allowing certain items to drop from Cogs under certain conditions.
• Starting a Version 2.0 Cog Disguise boosts the drop rate for the Supervisors' rare drops!

ToonTasks

• Shopkeepers, too, are prepared for Under New Management! All ToonTasks in the game will reflect the new changes to the Cog Headquarters.
• Over 200 late-game ToonTasks have been rebalanced to be easier for players in Donald's Dreamland. All players should automatically reflect this change, in most cases they will automatically be completed.
• Introduced a dozen or so new ToonTasks for elder players that ask for a variety of activities across all Cog Headquarters.

Miscellaneous

• Toon head size now remains the same regardless of the Cog Disguise being worn.
• Lord Lowden Clear has personally adjusted Dogs' Cog Disguises, preventing a "floating" head appearance.
• Freshened up the Cog Disguise page in the Shticker Book with HD textures.

May 25, 2024 [ttr-live-v4.0.0a]

Bugfixes

• Fixed an issue related to C.J. and C.E.O. promotions with an Upgraded Cog Disguise.

May 25, 2024 [ttr-live-v4.0.0b]

Bugfixes

• Fixed a crash related to queueing up in facility battles.
• Potentially fixed an issue where the "Waiting for other Toons..." dialogue would remain when all Toons were actually present.

May 26, 2024 [ttr-live-v4.0.0c]

Bugfixes

• Fixed an issue related to Boarding Groups and Upgraded Cog Disguises.

May 26, 2024 [ttr-live-v4.0.0d]

Bugfixes

• Fixed several issues related to butterflies causing crashes. 🦋

June

June 3, 2024 [ttr-live-v4.0.1]

Cog Battles

• Fixed an issue that caused the effects of Quality Control to expire early while in a Boiler fight.
• Fixed a visual bug with Cog Health Meters when joining an ongoing battle.
• Added clearer text descriptions for Toons Hit and Cogs Miss when used by S.O.S. Toons.

Miscellaneous

• Fixed an issue that would have prevented Toons from completing a given Cog Facility more than 255 times.
• Just For Fun! ToonTasks involving the C.J. and C.E.O. will no longer be offered while lacking their respective Cog Disguises.
• Doubled the rates in which Supervisor Rare Drop Accessories are received. Happy hunting!

June 3, 2024 [ttr-live-v4.0.1a]

Bugs n' Blunders

• Fixed a crash when logging into a Toon that holds certain Storm Sellbot SOS cards.

June 8, 2024 [ttr-live-v4.0.2]

Sellbot Factory

• Adjusted Merit payout in the Sellbot Factory:
• Sliced The Factory Foreman's Merit bonus in half. He's cutting costs!
• Stationed a new group of Cogs in the Lava Room Foyer for extra security.
• Snuck a fourth Cog into the Oil Room.
• Additionally, slowed the rotation speed of the Lava Room gears in the Steel Factory for accessibility.
• Changed the Sound Restock Barrel in the Lava Room to grant Foghorns, exclusively in the Steel Factory.
• Sellbot Factory doors now open a teeny bit quicker. Optimization!

Cashbot Mint

• Moved the spinning gear tower found in Cashbot Mints closer to the exit and slowed rotation speed for accessibility.

Lawbot Headquarters

• Fixed a possible crash when leaving the DA Office Lobby.

Bossbot Headquarters

• Implemented a new portcullis gate sound effect.
• The C.E.O. has finally received the memo that The Back Nine is no more, to stop mentioning it, and to also fix his grammar during the Waiter Round. Sounds like someone's getting fired!
• Reverted the rate of v2.0 Cogs found in the Banquet Room from 50% to 33%.
• Added custom countdown durations to the Waiter Round, depending on the difficulty tier. Each tier yields an extra 15 seconds from the base countdown of 270 seconds. A maximum-difficulty C.E.O. Battle yields a countdown of 330 seconds.

Bugs n' Blunders

• Added missing dialogue lines for the "Flood the Market" attack.
• Fixed an issue where Supervisor Rare Drop data was not properly accounting for v2.0 Cog Disguise status or a given Cog Facility's difficulty. These values have been updated for all Toons. Happy hunting, for real this time!

June 23, 2024 [ttr-live-v4.0.3]

Cattlelog

• Added Inter-Pride accessories! They're available in June alongside other pride accessories in the Cattlelog, and are also available during their respective seasons (Scarves in winter, Bandanas in late summer, Bows in late spring).

Version 2.0 Cog Disguises

• Slick Skirt has been added! Maxing any v2.0 Disguise will reward you this skirt, along with the Slick Shirt & Slick Slacks.
• For those already maxed in a v2.0 Cog Disguise, battling the given Boss Cog one more time will grant you the skirt.

Sellbot Factory

• Sellbot Factory doors will now stay open longer.
• Potentially fixed an issue where Toons would crash in the Factory when attempting to teleport to The Factory Foreman battle.
• Fixed Overtime's Battle Effect not expiring upon The Factory Foreman being defeated in battle.

Bugs n' Blunders

• Fixed a District reset related to in-game code redemption.
• Cog Facility music will no longer play after the Supervisor has been defeated and Toons are leaving.
• Fixed an issue where completing too many Cog Facilities would cause the camera to malfunction and fade into the skybox.
• Fixed a missing period in one of the "Flood the Market" dialogue lines. Grammar matters!
• The 'Trapped' status effect description will now properly reflect if a Trap Gag is organic.
• Fixed several common client crashes observed in Playgrounds.

June 28, 2024 [ttr-live-v4.0.4]

Bugs n' Blunders

• Street Prop Gag Bonuses will now properly reflect the 15% bonus for Squirt and 20% bonus for Toon-Up.
• Fixed a bug where disabling accessories and purchasing an outfit from a Clothing Shop would delete those accessories.
• Fixed several client crashes related to elevators and fishing ponds.