Release notes (2021)

From Toontown Rewritten Wiki

This page lists release notes for Toontown Rewritten pertaining to updates that were released during the year of 2021.


April 1, 2021 [ttr-live-v2.8.0]


• Added two all-new Trolley games -- “Spotlight Search” and “Doodle Roundup”!
• Removed the long-standing "ghost dock" issue prevalent throughout all of Toontown. The only ghost that we need is the ghost ship in Donald's Dock!
• Doctor Surlee re-stabilized the Toon-space Contoonuum, and all shopkeepers have been reverted back to their appearance in v2.6.8. Shep Ahoy is happy to be a horse once more!
• Gag Shop Clerks will no longer ask you "Need more time to think?" before the timer reaches zero, causing your Toon to get stuck.
• Fixed a bug where partially obscured NPC chat bubbles would be un-clickable, and force you to interact with the chat on the HUD. Now, NPC chat bubbles must be fully obscured before they appear on the HUD.
• Facility Cogs no longer all talk over each other when you enter a facility battle.
• When creating a new Toon in the Toontorial, you will no longer receive start-up messages from the game (invasion messages, special event messages, etc.)
• Fixed a bug where large versions of Content Pack icons would occasionally flash on-screen when starting the game.
• Addressed loading issues with tunnel street signs.
• Fixed over a dozen different crash issues across the game.

April Toons Week

• There's no predicting what silliness might happen during April Toons Week! Loony Labs gave us a list of their predictions, which means at least *some* of the release notes in this section are real... Which ones? We'll let you be the judge of that!
• Fluffy has arrived with an all-new ToonTask, featuring the Emergency Cream Pie Pack as a reward! A Toon named Wess designed this accessory as part of our Accessory Design Contest at a previous in-person ToonFest!
• Fluffy has also dug up some old supplies of the Cog Buster outfit, and is offering a more challenging ToonTask in exchange for it.
• Re-implemented the long-standing “ghost dock” issue prevalent throughout all of Toontown.
• Repurposed ghost docks for dock parkour, or as we like to call it, “dockour”.
• Created a randomly-appearing bouncy beach ball for Playground fun. Don’t let it bounce away!
• The Donald’s Dreamland pillow is now accessible -- and acts as a giant trampoline!
• Donald’s Dock has been drained! Too bad for that ghost ship...
• De-stabilized the dock-time continuum.
• All ponds are now a perfectly reflective mirror. This requires high-end ray-tracing capable hardware.


• Implemented an auto-jump option. When you run towards a ledge, your Toon will automatically time their jump perfectly with this option turned on!
• Implemented an all-new ring model in the Ring Game to improve visibility for vision-impaired players.


• Upgraded all Cog emblems across the game to appear at a higher quality.
• Upgraded the iconic pie model with a higher-quality texture and general fixes.
• Implemented an updated “giant jellybean” model with higher quality textures, which is used in the Trampoline game at parties.


• Added a new music track that plays during the C.F.O. crane tutorial.
• Added a new music track that plays during the C.F.O. battle.


• Fixed a long-standing error when accepting Toon Rewrites, Game Rentals, and certain other items from the mailbox.
• When the Speedy Garden Growth Silly Team is active, trees and flowers will no longer become stuck.
• If your house is missing a phone due to a glitch, one will automatically be sent to you in the mail.
• In the Estate Cannons mini-game, landing in the pond will no longer cause your Toon to get stuck.
• Girl Toons will no longer be sent an extra Closet in the mail.
• Addressed an issue that would cause accessories to disappear.
• Fixed various estate and gardening related issues.

Goofy Speedway

• Parking spots will no longer break after a Toon disconnects unexpectedly.
• Implemented a fix for the long-standing issue that would cause the Grand Prix to not start.

Known Bugs

• Some AMD graphics cards have been experiencing flickering black textures in-game for the past several months. A fix has been made on the engine level, and will be available in Toontown Rewritten in a future update soon.
• As of the 2.7.0 update, the ability for Content Packs to include custom battle music for each area has bugged, and sometimes custom textures are applied inconsistently. We’re aware of this bug and a fix will be available in a future update.

April 6, 2021 [ttr-live-v2.8.0b]

• Over the past few days, we've released several smaller hotfixes to the game. To make it easier for YOU to keep track of, we're going to start adding a letter to game versions that have been hotfixed. Welcome to ttr-live-v2.8.0b!


• Sometimes, the game insists that the 'Server is temporarily unavailable' when you can see people running around. This long-standing issue has been fixed!
• When in Chip n' Dale's MiniGolf, the Shticker Book's map used to offer you to go "Back to Cog HQ." While Acorn Acres is certainly like no other Playground, it's not a Cog HQ. The button now properly offers to go "Back to Playground."
• Ever seen your friends teleport around while running in Trolley Games? How about a jittery crane in the C.F.O. Battle? We've improved our smoothing in a bunch of areas around town.
• Fixed a rare crash related to entering Cog elevators.
• The Photo Album in your Shticker Book got several improvements to reduce crashing.
• While Cog Goons and Karts may be two totally different things, neither of them were always cleaning up properly. That ends today!
• "Stop using deprecated methods!", our log files once said. Those requests have been silenced, making log files easier to read.
• While dynamic music is nice when jumping in water, it would sometimes leave your music shockingly quiet. Music levels are now more consistent.
• A certain someone in Loony Labs slipped on multiple banana peels in a row, breaking the Silly Stats page. The damage has been repaired!


• The recently added auto-jump feature will now jump over small obstacles like the lava in Cashbot Mints.

April 8, 2021 [ttr-live-v2.8.0c]


• Addressed several cases of district reset bugs.
• Rejoice! Teleporting to friends that are running down a Street while in a different District will no longer send you to the grey. While that's quite the setup, this happened more than you'd think.
• Teleporting to a friend in your Estate exterior from your house's interior will no longer remove you from the estate. While that's also quite the setup, this also happened more than you'd think!
• You'll no longer get stuck if you talk to a Shopkeeper within a second of another Toon talking to them.


• Toon Tag, the game that started it all, has gotten some significant improvements to make the gameplay smoother. Other Toons should no longer jitter around, and tagging should feel more consistent.
• Pink collision nodes no longer appear in Cog Thief. While we'd like to say that was just Fruit Pie filling, Cog Thief uses the Gag Shop's finest Cream Pies.

April 11, 2021 [ttr-live-v2.8.1]


• Fixed an obscure crash related to switching between Districts.


• The Evil Golf Balls have retreated from Toontown, and MiniGolf is now fixed! You should no longer experience physics-defying shenanigans on the MiniGolf courses.
• Added a beautiful blue sky and clouds to every MiniGolf course. Pesky Grey, go away!

April 11, 2021 [ttr-live-v2.8.1a]

This minor update fixed crashes that were introduced in ttr-live-v2.8.1. No release notes were provided.

April 13, 2021 [ttr-live-v2.8.1b]


• Addressed the long-standing issue of Cattlelog notifications going off too often, hopefully for the last time.
• Fixed a long-standing bug from Toontown Online that would cause the "Ready for Promotion!" text to appear after battles before ready for promotion.
• Fixed a crash related to accepting or denying an incoming friend request too quickly.
• Fixed a crash related to inspecting a Toon who proceeds to leave the area while you're in a boarding group.
• Fixed an issue where "ghost" Toons & Cogs could appear when switching Districts.
• Actually fixed the District switching related crash we tried to fix in v2.8.1.
• The Cog Icons changed in v2.8.0 have been changed to be more content pack friendly.

April 17, 2021 [ttr-live-v2.8.2]


• Content Pack Creators: We've made it easier to replace battle music tracks in various parts of Toontown. For the full list, check out!
• Animation Smoothing or "smooth-frames" has been moved out of experimental settings and is now enabled by default!
• Pressing SHIFT + F6 will now properly bring up the latency timer. This was broken due to an oversight in the Options Update!
• Attempting to change districts in the Toontorial will no longer cause a crash.
• Addressed an edge-case that would cause a crash when changing the window mode fails.
• The ENTER key now properly confirms certain popup boxes.
• Addressed an edge-case that would allow for Toons to run around with the report dialog box open.
• Fixed a typo in the Options Menu help text.

Cog Boss Battles

• The grunt when the Sellbot V.P. yells "Attack!" is now audible.
• Cog Bosses now properly use the Boss grunt sound effect rather than the Skelecog grunt sound effect.

Cog Facilities

• When entering a new floor of the D.A. Office or a Cog Golf Course, the floor number will now appear briefly.
• The red moles from Mole Stomp have been given a stern talking to, and will now always pop out enough that the game is winnable.
• When a player disconnects while midair from stepping on a friendly mole, they will no longer cause others to crash.


• Moving blocks and the Windmill will no longer "jump back" after taking a shot, making timing your shots more consistent.
• Addressed an issue that would cause the game to briefly get stuck after Toons with high latency finish their turn.


• In Spotlight Search, spectating the searching Toon should now appear smoother.
• Getting caught in Spotlight Search right as the game ends will no longer cause a crash.
• Optimized models in Spotlight Search.
• Toons now properly display a drop shadow in Spotlight Search.
• In Doodle Roundup, the appearance of all doodles is now consistent across everyone's screens.
• Tweaked randomization of teams in Doodle Roundup to reduce chances of identical teams.

Kart Racing

• Addressed two crashes related to Kart Racing.

April 24, 2021 [ttr-live-v2.8.2a]


• Implemented a "High Contrast Nametags" accessibility option! This darkens the foreground of all name tags.

Cog Facilities

• Various Sound Effects in the Sellbot Factory are now properly considered Ambient Sound Effects in the Options Menu.

Content Packs

• We are intending to remove the True Friends button in a future game update. While we're not shipping this change right now, we're giving Content Pack creators time to prepare.
• To remove the True Friends button from your Content Pack, update all of your Toon Panel related assets to accommodate the lack of the button using the art assets provided at Then, create an empty file called "noTrueFriends.ttr" in the root of your phase_3 folder to test the changes in-game.
• More customization has been added for music across the game! To see all of the new changes, check out in your web browser.
• Added the ability for Content Packs to specify battle music for the inside of Cog Facilities, alongside some cleanup to repeated tracks in Boss Battles. To see the updated guide to Battle Music, check out in your web browser.


• On the jukebox, the Toontown Rewritten Theme has a more accurate song ending point.

April 24, 2021 [ttr-live-v2.8.2b]

This minor update allegedly fixed a crash related to content packs. No release notes were provided.

April 25, 2021 [ttr-live-v2.8.2c]


• Fixed a rare crash when clicking "Exit Toontown" in the Shticker Book.
• Fixed an issue where "Ghost" Toons or Cogs could remain on screen after changing Districts. Owoooo, spooky!

Content Packs

• Fixed a crash when applying Content Pack changes after closing the settings window.


• Fixed an issue where players were rewarded the score of the opposite team in Doodle Roundup.
• Addressed a framerate hitch in Toon Slingshot caused by excessive log file entries.


May 3, 2021 [ttr-live-v2.8.2d]


• Fixed a rare client crash when leaving a street.
• Fixed a crash caused by the Street Props during the Silly Meter's "Active" phase.

Content Packs

• Addressed a crash caused by reloading Content Packs while changing areas.


• Fixed an issue preventing your Doodle from returning to your estate if you teleported to a friend's estate in another District.
• Houses will no longer cause a District reset in rare circumstances.

Goofy Speedway

• Fixed a rare crash that would occur when hopping off the starting block.

May 4, 2021 [ttr-live-v2.8.2e]


• Addressed a macOS-specific issue that could cause nametags and chat bubbles to disappear from the window edges.
• Fixed a macOS-specific crash caused by using the furniture editor in certain circumstances.

May 6, 2021 [ttr-live-v2.8.2f]


• All Cheesy Effects will now appear in Toontown Central! This was originally not the case as a holdover from Toontown Online's membership system.
• Fixed a rare crash related to the Options Menu.
• Fixed a crash related to closing the SOS Cards menu.
• The "Debug Info" and "Debug Screenshot" keybinds now display the client's minor revision letter.

Silly Meter

• Fixed an issue introduced with v2.8.0 that prevented your Silly Stats from correctly recording in the Shticker Book. Don't worry, your contributions still counted!
• Fixed a rare crash when clicking "Teleport to Toon Hall" in the Shticker Book.

May 14, 2021 [ttr-live-v2.8.3]


• Addressed a crash when writing a log file while system storage is full.
• Fixed a crash in the Toontorial related to remaining idle in the Flunky Cog battle.
• Patched an obscure client crash when entering the elevator or golf kart in D.A. Offices or Cog Golf Courses respectively.


• Implemented a potential fix for disappearing houses in the Estate. Let us know if your house disappears again!
• Fixed a bug that would cause Doodles of non-mutual friends of friends to appear when they teleport to your estate.


• Addressed several crashes related to the Fish Bingo event.


June 7, 2021 [ttr-live-v2.8.4]


• Updated the SpeedChat+ Dictionary to include more inclusive terms! We want YOUR feedback on the changes we've made, so feel free to send your feedback to [email protected].

Cog Facilities

• Adjusted the collision surrounding doors and elevators to stop Toons from entering the grey at high framerates.
• Added a homage to one of the most iconic video game bugs of all time to the Sellbot Factory.

June 17, 2021 [ttr-live-v2.8.4a]

This minor update fixed a crash that occurred when dragging furniture far out-of-bounds in a Toon's house. No release notes were provided.

June 27, 2021 [ttr-live-v2.9.0]


• Sprinting has been added to Toontown! Just double-tap the forward movement key and your Toon will run faster until you let go.
• The base movement speed of Toons has been boosted by 5 percent.
• True Friends has been removed from the Toon Details Panel.
• Reworked Cast Member and Staff badges with a higher quality model and texture.
• Made various additions and changes to the Toontown Dictionary.


• Overhauled the reward requirements for Kart Racing and MiniGolf trophies.
• A confetti-filled fanfare will now appear when obtaining all trophies in Fishing, Kart Racing, MiniGolf, or Gardening.
• Earning every trophy in Fishing, Kart Racing, MiniGolf, or Gardening will now reward you with a unique outfit themed around the activity. Collect them all!
• If you've already gotten all trophies in an activity or accidentally deleted the outfit, just complete the activity one more time and the reward will be re-sent to your mailbox.


• Newly purchased Nametags are now added to your Wardrobe! After you purchase a new one, your old one can be re-selected at any time.
• The mailbox now sends accepted clothing, accessories, and nametags to the wardrobe/trunk by default.
• There's a new button added to the mailbox to wear clothing, accessories, and nametags right away.
• Added revamped clothes based on Racing, MiniGolf, Fishing, and Gardening to the various Cattlelog series. Try to collect them all throughout the year!
• The "Red Fez" accessory has been retextured at a higher quality. A certain Jester has gotten an orange version for himself...


• Butterflies and Fireflies have migrated to the Estate!
• Cog Invasion!!! The airplane has returned to the skies of Toon Estates.
• Added new Estate options to the Cattlelog, which will be available in your next issue:
• House exteriors, a cut concept from Toontown Online, have been polished up and implemented!
• Houses are seasonal, with the first release being the "Cherry On Top" Cupcake House from June til' the end of August.
• The Moon has overturned the Sun's rule over Toon Estates -- now you can purchase different time of day options for your Estate!
• Cleaned up estate code and addressed some estate-related crashes.

Kart Racing

• Kart handling has been overhauled to be more fun to drive! Please give us your thoughts on these changes by emailing [email protected].
• You can press the Walk key (defaults to SHIFT) to honk your horn. Coming through!
• Adjusted Kart networking code to reduce the "jittering" seen with other Toons in races.

June 27, 2021 [ttr-live-v2.9.1]

This minor update fixed a crash related to name tags in a Toon's wardrobe. No release notes were provided.

June 27, 2021 [ttr-live-v2.9.2]

This minor update attempted to address performance issues related to estates. No release notes were provided.

June 29, 2021 [ttr-live-v2.9.3]

This minor update fixed a client crash when accepting party invitations, and slightly tweaked networking for racing. No release notes were provided.

June 30, 2021 [ttr-live-v2.9.3a]

This minor update introduced synchronization to the estate airplane. No release notes were provided.


July 7, 2021 [ttr-live-v2.9.4]


• Addressed a rare crash related to losing connection while initiating a sprint.


• Obtaining all Gardening Trophies will now properly reward you with a fanfare and an exclusive outfit.
• Fixed a bug that caused the "Gift From" text to not appear when receiving a gift in the mailbox.


August 3, 2021 [ttr-live-v2.9.5]


• Addressed a long-standing animation bug inside of Toon Hall.
• Eradicated yet another issue related to Butterflies. They are truly public enemy number one.
• Increased the timer for Picnic Tables to 120 seconds. Enjoy cupcakes and sandwiches with your friends!
• Professor Ivy now wears the recently released "Treemendous Gardener" outfit!
• Fixed a longstanding bug that prevented you from whispering new friends that are in different areas.
• Addressed various crashes and issues throughout Toontown.

Cog Facilities

• Added a five-minute timeout to the epilogue of all Boss Battles. If you are timed out, you will still receive your rewards and head back to the Playground.
• You can now teleport to friends that are inside the D.A. Office's lobby!
• The noises of spooky ghost Toons will no longer appear in the District Attorney's office.


• The Laff Points given by Ice Pops now scale based on ToonTask progress.
• The "Cherry On Top" house now features lit windows at night.
• Butterflies will no longer appear at night.
• When a Flower or Gag Tree is fully watered, the watering can icon will now be greyed out.
• Fixed a GUI-related bug with gardening.
• Fixed a softlock when obtaining the final gardening trophy.
• Addressed a longstanding Cattlelog bug that would cause "Series 0 Issue 13" to be delivered in error.
• Patched an exploit related to the 48 Hours of Cannons mini-game.

Kart Racing

• Many tweaks have been made to Kart handling based on your thoughts and suggestions.
• Record and qualify times have been tweaked once again to reflect the new changes.
• Please give Kart Racing another go and let us know what you think!
• If you are a player with a disability, please let us know the difficulty of the qualify times for racing. We want the ability to qualify to be possible for everyone!

Options Menu

• An Option to limit the framerate to certain values has been added.


• Benches have been added to every playground!
• You can walk up to any bench to hop on.
• Pressing the MOVEMENT KEYS will orbit the camera.
• You can zoom in and out with Page Up and Page Down or the keys bound to jumping and walking.


• Added the first new Party Activity in Rewritten history: The Merry-go-Round!
• The Merry-go-Round costs 200 Jellybeans, with a limit of one per party.
• As more Toons hop onto the Merry-go-Round, the speed will increase.
• Spin around to your heart's content, and try not to get dizzy!

August 4, 2021 [ttr-live-v2.9.5a]


• Fixed various bugs and issues with Benches.
• Professor Ivy now actually wears the "Treemendous Gardener" outfit!

August 5, 2021 [ttr-live-v2.9.6]


• Hopping on and off of benches should now appear smoother.
• While sitting on a bench, you can no longer teleport to friends in other districts.
• Addressed an issue with Boarding Groups that could cause the “GO” button to become unusable.

August 8, 2021 [ttr-live-v2.9.6a]


• Removed a legacy dialog box from NPCs that would erroneously show under specific circumstances.

August 11, 2021 [ttr-live-v2.9.7]


• When entering battles, Toons will no longer be automatically removed from Boarding Groups.
• In Toon Parties, Toons on the Merry-go-Round should appear smoother.
• Fixed a rare issue related to SpeedChat-only Districts that could cause Toons to get stuck.

The Silly Meter

• Toons will no longer get stuck when obtaining their Silly Reader.
• Addressed a disconnect issue related to the Decreased Fish Rarity Silly Team.

August 11, 2021 [ttr-live-v2.9.7a]

This minor update added fixes to boarding group inconsistencies. No release notes were provided.

August 11, 2021 [ttr-live-v2.9.7b]

This minor update added further fixes to boarding group inconsistencies, a fix for name tags disappearing in the Lawbot DA Offices, and a fix for a softlock when the leader of a boarding group tries to enter a Cog facility without meeting laff requirements. No release notes were provided.

August 17, 2021 [ttr-live-v2.9.7c]

This update fixed a softlock that occurred when being rewarded for maxing gardening. No release notes were provided.

August 31, 2021 [ttr-live-v2.9.8]


• Implemented several new SpeedChat phrases to make conversing with other Toons more enjoyable.
• Fatal errors no longer crash the game instantly. Instead, a dialog box is displayed, explaining what caused the fatal error.
• Patched up a minor memory leak related to Cog battles.
• Patched up another minor memory leak related to the Pick-a-Toon menu.
• The Ghost Boat's hull is now more leak-proof! Not really, but it fit the theme of the last two notes.


• The "Happy Hut" house has been added to Clarabelle's Cattlelog for the Autumn season! From September 1 to November 30, you can purchase it for 5000 Jellybeans.
• Fixed a de-sync issue related to the 24-Hour and 45-Minute time-of-day cycles.


• When looking out the windows of the "Lobby" room in the Sellbot Factory, you'll now see the depressing cloudy sky. What a shame.
• Professor Prepostera has sealed up a seam in the world on Sleet Street. Don't fall into The Grey!
• Fixed a longstanding bug causing Toons to change brightness when hopping onto certain objects.


September 2, 2021 [ttr-live-v2.9.8a]


• Fixed a crash related to teleporting to a friend inside a Toon building.

September 7, 2021 [ttr-live-v2.9.8b]

This update fixed a disconnection related to fishing. No release notes were provided.

September 19, 2021 [ttr-live-v2.9.9]


• When choosing a Toon Name with the Pick-a-Name menu, you’ll get a confirmation dialog before your name is finalized.
• Fixed a camera quirk when Sprinting into a Cog Battle.
• Patched up two client crashes in Acorn Acres.

September 19, 2021 [ttr-live-v2.9.10]

This update fixed multiple issues with the Cartoonival Grounds and added the Token Tote. Such changes are noted in the release notes for v2.9.10a.

September 21, 2021 [ttr-live-v2.9.10a]

Cartoonival Event Grounds

• Added the Token Tote backpack, available now from the Token Takers in the Cartoonival Tower!
• Fixed a crash related to the Find Four picnic game.
• Addressed some game-state bugginess throughout the grounds.

September 28, 2021 [ttr-live-v2.9.10b]


• Fixed a crash related to the downloading of Street Signs.
• Addressed a crash related to picnic games trying to announce losers that have changed districts.

September 28, 2021 [ttr-live-v2.9.10c]

This update fixed an issue caused by ttr-live-v2.9.10b. No release notes were provided.


October 7, 2021 [ttr-live-v2.9.10d]

Make a Toon

• Removed the limitation on making multiple Toons with the same name on the same account

October 23, 2021 [ttr-live-v2.9.11]


• Fixed an issue related to the Spooktown Curse sky.


• Fixed a longstanding bug, and now the SuperToon Skirt and Bee Skirt properly appear in the Cattlelog!
• Addressed a crash related to a certain witch who flies around during the month of October.

October 31, 2021 [ttr-live-v2.9.11a]

This update fixed a crash when re-entering Toon Hall as a Black Cat Toon. No release notes were provided.


November 9, 2021 [ttr-live-v2.10.0]


• Engine bump time! Toontown Rewritten has been upgraded to use the latest version of Panda3D, the game engine that powers Toontown.
• For the first time ever -- Python bump time! Toontown Rewritten's supporting code has been overhauled in an effort to move from the aging Python 2 to the latest and greatest Python 3.
• We've done extensive amounts of testing to ensure that the game feels the same under Python 3 as it did before. If you notice anything off, feel free to let us know.

Bug Fixes

• If you're one of the many Toons using Intel integrated graphics, you should experience less crashes and a small boost to game performance.
• Toons using AMD GPUs of the RX 5000 series or newer should no longer experience rendering issues throughout Toontown.
• On macOS, the game window's title bar now adjusts between the system-wide Light and Dark appearance.
• Input Monitoring permissions are no longer required to launch the game on macOS. If you'd like to stop your system from poking you about it, feel free to head on over to our FAQ here. (

November 10, 2021 [ttr-live-v2.10.1]

Bug Fixes

• The amount of Merits recovered from Facilities has been corrected back to normal levels— Those pesky Cogs tried to short change us!
• Fixed a crash when renaming a screenshot in your Shticker Book.
• Fixed a crash caused by navigating the Friends List.


• TTREngine no longer requires glibc 2.29 or higher and will now run with a new minimum version of 2.27.

November 15, 2021 [ttr-live-v2.10.2]


• Implemented some internal updates to holiday management for the upcoming winter holiday.
• The winter holiday Toon Panel has been updated to account for the removal of True Friends.
• Adjusted some dialogue in the Toontorial.

Bug Fixes

• When a district resets, the timing of Cog Mega-Invasions will no longer fall out of sync with each other across districts. It's an all-out attack!
• If you've been invited to a Toon Party, your mailbox will no longer offer you to wear the invitation out. Toon style has some limits!
• Thanks to the quick mending skills of Toontown's Tailors, we fixed a district reset related to the Clothing Store.

November 19, 2021 [ttr-live-v2.10.2a]


• Fixed a memory leak related to estate exteriors.

November 30, 2021 [ttr-live-v2.10.3]


• A version of Toontown Rewritten for 64-bit Windows is now available.
• Note that this requires a launcher update to download, which will be available soon.
• This should improve performance and further reduce the frequency of crashes!


• The Cozy Cabin, a house exterior for the Winter season, has been added!
• Starting on Dec 1st, the Happy Hut exterior will be retired for the season and replaced with the Cozy Cabin. See you next year, Happy Hut!


December 3, 2021 [ttr-live-v3.0.0]

Sellbot Field Offices

• Sellbot Field Offices have landed! These no-nonsense Cog buildings take over Toon Headquarters and will test your skills with a limited gag selection, perilous Cog offices, and a sinister new boss - The Boiler.
• These massive skyscrapers have many Annexes inside of them, each of which must be taken down by a group. You'll need to work together with other Toons in order to take the whole thing down!
• Unlike Cog Buildings, Sellbot Field Offices persist across all Districts of Toontown.
• Each Sellbot Field Office has a difficulty rating from one to three Stars. Three Star Field Offices are an immense challenge, so you may want to start on one or two Stars!
• Inside of Sellbot Field Offices, you'll find dastardly Level 13+ Cogs! You'll also spot increased Level ranges for all types of Cogs.
• Defeating The Boiler and powering down the Annex will earn you a few varying types of Cog Remote Controls -- brand new to Toontown! Remote Controls let you seize control of a Cog in battle, causing area-of-effect damage or Toon-Ups!

Sellbot Task Force

• The main ToonTask line has been expanded! After earning your Bossbot Cog Disguise, visit any Toon HQ Officer to pick up the next ToonTask. Whispering Willow has gotten word around town about your skills...
• A brand new Hideout has been constructed in the sewers beneath Sellbot HQ! Anyone who proves to the Toon Resistance that they have what it takes can join their ranks and enter this new area.
• After joining the Resistance, you'll get access to a new Shticker Book page to keep track of your Resistance Rank.
• Resistance Rank is a new form of progression to Rank-Up and earn rewards by completing ToonTasks in the Hideout!
• Laff Boosts and dozens of new accessory and clothing options can be earned by Ranking Up!
• The maximum Laff Points has been raised to 139! A little birdie told us that one more Laff Boost will be available in a future update, bringing the maximum Laff Points to 140.


• Introducing a new battle mechanic: Status Effects! Status Effects can apply unique effects to battle members for multiple rounds. Check out the Sellbot Task Force website for a look at some of the effects you may encounter!
• We’ve rebuilt the internal battle systems from scratch to support all of the new features you’ll find in Sellbot Field Offices, as well as have the flexibility to support future content!
• You are now able to access your Friends List and open up Toon and Cog Panels during battles. Because of this, the option to "Call a Friend" in battle has been removed.
• As a result of the above change, the battle timer has been moved to the bottom right of the game window.
• The battle timer has been increased in all battles to 30 seconds, to allow more time for communication.
• You can now hover over a teammate's gag choice to see stats about their selection, including the damage it will do. This works for SOS Cards as well!
• Invasion Double Experience credit is now counted as you use your gags, rather than only being considered if an invasion was active at the end of a Cog Battle or Cog Building.
• Varying types of Credit Multipliers now show up more consistently in your Battle Menu.
• When joining battles, Cogs move to their proper position in a more orderly manner.
• Cog Buildings no longer will bring in Cog Reserves in order of their level. Instead, various levels will be mixed together.
• Made visual improvements to Cog attack names in battle movies.
• Fixed a long-standing bug that caused Cog name tags and shadows to appear misaligned with the position of the Cog.
• Patched a long-standing issue that would cause Toons to stop animating when joining battles.

Battle Menu

• The Cog Battle menu has been re-imagined! We worked hard to preserve the classic feeling of Toontown battles while introducing modern elements and improved usability.
• Pink Slips and the all-new Cog Remote Controls have been grouped up together alongside SOS Cards and Doodle Tricks in a new unified menu.
• This new design carries over into the Shticker Book, where "Gags" and "SOS Cards" have been merged into a single "Inventory" page.


• We've balanced many aspects of battles this update. A summary of the changes is listed below, but we recommend checking out to see the full reasoning that went into these changes!
• Decreased Level 12 Cog health very slightly. Level 13+ Cogs use a different formula to determine their health.
• Decreased healing power of the Pixie Dust: 60 / 70 -> 50 / 60
• Decreased healing power of the Juggling Cubes: 90 / 120 -> 75 / 105
• Increased base damage of the Trapdoor: 60 / 70 -> 75 / 85
• Increased base damage of the Railroad: 195 -> 200
• Decreased the amount of lure rounds of the Presentation: 15 -> 8
• Increased base accuracy of the Presentation: 90% -> 95%
• Increased base damage of the Safe with a new damage range: 60 -> 60 / 70
• Increased healing amount to Toon-Up SOS: 45 (3 Star), 70 (4 Star), 124 (5 Star) -> 60 (3 Star), 120 (4 Star), 180 (5 Star)
• Increased damage of Trap SOS: 50 (3 Star), 70 (4 Star) -> 60 (3 Star), 120 (4 Star)
• Decreased the amount of lure rounds of the 5 Star Lure SOS: 15 -> 5
• Adjusted the damage of Sound SOS: 40 (3 Star), 50 (4 Star), 80 (5 Star) -> 35 (3 Star), 55 (4 Star), 75 (5 Star)
• The carrying capacity of Trap Gags has been changed for parity with other gag tracks.
• Toon-Up Unites have been rebalanced to be in a tighter range to be more fair and desirable across the board: 10, 20, 40, 80, Max -> 20, 35, 50, 65, 80
• Multiple boss rewards now have lower caps. All Unites now have a cap of 100, while Pink Slips now have a cap of 200. You will not be able to receive any more rewards beyond these caps, but your current reward amounts will not be forcibly taken away until May 31st, 2022.
• Toon-Up Unites and Gag-Up Unites now have a three minute cooldown that applies to both types of Unites at the same time after using either one. When joining battles, this time-based cooldown converts into a round-based Status Effect, where every minute left on your cooldown adds an additional round to that effect.
• Toons Always Hit SOS Cards have been replaced with Toon Accuracy Up SOS Cards, which apply a 75% Accuracy Up Status Effect, and cap at the standard 95% maximum accuracy. This effect now only applies to Toons that were in the battle when it was used, but lasts a round longer than it used to on each tier.
• Cogs Always Miss SOS Cards have been replaced with Cog Accuracy Down SOS Cards, which apply a 75% Accuracy Down Status Effect, and stop at the new standard 5% minimum accuracy. This effect now only applies to Cogs that were in the battle when it was used, but lasts a round longer than it used to on each tier.
• Single Track Restock SOS Cards now only restock a maximum of 12 Gags.
• Restock All SOS Cards now only restock a maximum of 45 Gags.
• Single Track Gag-Up Unites now only restock a maximum of 7 Gags.
• Gag-Up All Unites now only restock a maximum of 30 Gags.
• Removed the Lure Stacking Rounds mechanic that allowed the accumulation of Lure rounds being in effect if multiple Lure Gags are used simultaneously.
• Trap SOS Cards will now only target Cogs that have vacant spots to place Traps -- they will not place Traps on lured or already trapped Cogs.
• If there are active Trap gags on Cogs, and a Railroad gag is placed in a subsequent round by itself, it will override the previously placed Trap gags rather than fizzling out.
• Removed the Carryover Damage mechanic from Version 2.0 Cogs. Any excess same-track gag damage will be nullified, respawning the Skelecog in full health.
• Group Bonus Damage from a Level 7 gag will now only apply to the individual Cogs that were hit by both a Level 1 - 6 gag and a Level 7 gag.
• The C.E.O. battle now rewards one additional Pink Slip per difficulty level.

Boarding Groups

• You can now form Boarding Groups for Cog Buildings on streets, as well as the new Sellbot Field Offices! Just stand near the elevator you'd like to enter and look for the arrow on the left side of your screen.
• You must now start a boarding group through the available menu on the left side of your screen before inviting another player.
• After careful consideration, we've made a few design changes to Boarding Groups to encourage healthier gameplay and a better experience for new players who don't know how to use them. To form a Boarding Group, you must now stand next to the elevator of the facility you would like to enter. Additionally, to enter the facility, the leader of your Boarding Group must enter the Elevator instead of pressing the "GO" button. We know that some players may be disappointed with this change, but please give it a shot! We believe it will create a much better experience for everyone by making it more apparent which facilities Toons are trying to enter, as well as encourage level exploration in a way that has been lost over the years in Cog HQs.


• Reworked Toon drop-shadows for better game performance and better visibility on ramped surfaces.
• Optimized Cog animations in congested areas to boost game performance.


• Implemented new SpeedChat phrases related to Boarding Groups.
• Added "I'm not working on a ToonTask." SpeedChat Phrase.
• Implemented various other SpeedChat phrases. Let us know if there’s any others you need to communicate effectively!


• Certain existing ToonTask icons have received a face-lift!
• Addressed a long-standing issue that caused the Cattlelog notification to be too far to the left.
• When you’ve completed your final Gag Training ToonTask, the page in the Shticker Book will be hidden.
• The button to open the toon detail panel is no longer clickable when the toon detail panel is already open.
• Due to the lengthy amount of time this expansion has been development, there are even MORE changes that we can't even remember! In general, you should notice improved stability, polish, and quality of life features around Toontown.

December 3, 2021 [ttr-live-v3.0.1]

This update fixed various stability issues caused by the release of the Sellbot Task Force expansion. No release notes were provided.

December 3, 2021 [ttr-live-v3.0.2]

This update fixed various stability issues caused by the release of the Sellbot Task Force expansion. No release notes were provided.

December 4, 2021 [ttr-live-v3.0.3]


• Implemented additional logging surrounding the "grey bug" in battles. We can use this data to help fix it!
• Fixed a District reset related to battles.
• Patched an extremely common client crash related to battles which made it impossible to enter certain areas.
• Fixed a client crash related to using the Railroad gag and a Cog Remote Control in the same turn.
• Re-worded some incorrect dialogue in the new ToonTasks.

Sellbot Field Offices

• Field Office elevators should be faster to enter! The timer has been reduced from 15 seconds to 10 seconds to help groups get in more quickly.
• The Cogs will ensure that there is at least one of each star-level Field Office around Toontown before dropping any more.
• The Cogs have adjusted the spawn rates of Field Offices to make lower difficulties more common.
• Addressed issues related to ToonTasks not properly counting when inside of a Field Office.

December 4, 2021 [ttr-live-v3.0.3a]

This update fixed various stability issues caused by the release of the Sellbot Task Force expansion. No release notes were provided.

December 5, 2021 [ttr-live-v3.0.4]


• Patched a bug with SOS Cards distributed during Operation: Storm Sellbot Headquarters.
• Fixed a typo in a Cog response to Damage Remotes.

Sellbot Field Offices

• Changed the default Annex numbers across the different star-levels of Sellbot Field Offices for game balance.
• Addressed a crash when attacking the Boiler with multiple of the same Level 7 Gag.
• Fixed a bug related to collecting Jokes in Mover & Shaker Mazes.
• Fixed a bug with throwing snowballs in Cold Caller Cubicles.


• The infamous grey bug affecting Field Offices has been fixed as of v3.0.3a!

December 6, 2021 [ttr-live-3.0.5]

Field Offices

• Toon HQs in every Playground and Street have set up a "Known Field Offices" chalkboard to the right of the Toon Platoon. With this, you can find the location, difficulty, and Annexes remaining of all active Field Offices.
• Tech-savvy Toons can create their own Field Office radar with Toon HQ's new API! Documentation is available here:
• Fixed a bug that made the sky darker after exiting a Field Office.
• Fixed a crash related to the Field Office exterior.
• Toons now have 15 minutes (instead of 10 minutes) to complete the Field Office after the last Annex has been defeated.
• The spawn rate of Field Offices has been tweaked to spawn them more frequently after a previous Field Office is defeated, and with more balanced difficulty distribution.
• More groups can now enter Field Offices before the elevator doors close.
• The internal logic of Field Offices has been adjusted to make it less likely for buildings to spend a long time with the elevator doors closed before being defeated.

Sellbot Task Force

• Fixed ToonTask bug that asked Toons to defeat Vice President 50 times. If you've already taken this ToonTask, don't fret! You only need to defeat the Vice President 5 times.
• Fixed a bug where Toon Resistance Operators used placeholder text for some ToonTasks.


• If every Cog is defeated in the C.E.O.'s waiter round, you will now immediately begin the next round of the C.E.O. battle.
• Patched various District crashes to improve server stability.

December 7, 2021 [ttr-live-3.0.6]

Sellbot Task Force

• Resistance Operators will now reference the ToonTask objective when picking up a Rank-Up Reward ToonTask.
• Fixed various issues with Sellbot Task Force ToonTasks.
• Fixed a bug preventing Toons from picking up the Sleuth Badge ToonTask. You can now find it offered by any Resistance Operator!

Sellbot Field Offices

• Fixed a bug where snow would not display during the Cold Caller Cubicles tutorial.
• Fixed a District crash relating to cabinets in Cold Caller Cubicles.
• Fixed a bug that prevented Boss Cog Apprentice ToonTasks from counting The Boiler.
• Fixed an issue where Toons could get stuck in the elevator when exiting a Field Office.

December 9, 2021 [ttr-live-3.0.7]

Sellbot Task Force

• Fixed an issue where a ToonTask required you to defeat a Cog Building within a Cog Building.
• Fixed an issue where the ToonTask scroll did not show a specific location for some Joke collection ToonTasks.
• Fixed an issue in the progression of the Sleuth Badge ToonTask.


• Fixed an issue where your Toon would be considered sad for a few turns after being saved by a Unite.
• Fixed an issue that allowed the Boiler Room fight to continue after The Boiler has been defeated.
• The FIRE button can no longer be used if your Toon has no Pink Slips.


• Squashed a bug where Street M.A.P.S. disappeared after exiting a Cog Building.
• Patched a bug that caused certain boarding group members to not enter the elevator.
• Leaving a Boarding Group will now properly remove the Boarding Group GUI.

December 9, 2021 [ttr-live-v3.0.7a]

This minor update fixed a client crash that occurred during battles. No release notes were provided.

December 10, 2021 [ttr-live-v3.0.7b]

This minor update extended the length of time that the Sellbot Task Force splash screen appeared for. No release notes were provided.

December 10, 2021 [ttr-live-v3.0.7c]

This minor update implemented a system that sends whispers to players about existing battle bugs when they occur. No release notes were provided.

December 11, 2021 [ttr-live-v3.0.8]


• Fixed an issue where lure could cause a crash later in the battle.
• Fixed several miscellaneous battle crashes.


• Added Remote Control phrases to the Battle category.


• Squashed a bug where the Street M.A.P.S button would be shown or hidden at the wrong times.

December 11, 2021 [ttr-live-v3.0.8a]

This minor update added a splash screen message informing 64-bit Windows users to update their launcher should they be playing 32-bit Toontown. No release notes were provided.

December 13, 2021 [ttr-live-v3.0.9]

Sellbot Field Offices

• Some environmental sound effects inside Field Offices will now be disabled by the Ambient Sound Effects option.
• Optimized the debris on the boss stage in the Boiler Room.


• Patched up some more battle-related crashes. If you're still experiencing any issues, please let us know by emailing [email protected].

December 14, 2021 [ttr-live-v3.0.10]

Sellbot Field Offices

• Fixed an issue that caused Discord Rich Presence to display the wrong playground while inside of a Field Office.
• Fixed a crash caused by the stomper sound effect having issues loading while being disabled.


• ToonTasks will now count v2.0 Cogs as Skelecogs.
• Added a 'maximized' setting to settings.json to launch the game maximized. This will be available through the in-game video settings in a future update.
• Boarding Groups are now less likely to lock up on player interaction if an internal error occurs.
• Patched a rare crash caused by certain combinations of Toon animations.
• Fixed an issue that occasionally caused the 'Run' button to crash the game.
• Fixed a crash that could occur if your framerate went above 6,553 FPS.

December 15, 2021 [ttr-live-v3.0.11]

This minor update implemented the schedule for the Winter Holiday. No release notes were provided.

December 20, 2021 [ttr-live-v3.0.12]


• Snowballs can be used in Cog battles once again.
• Fixed an issue where Doodles' nametags would not appear in battle.
• In the event that the server fails to find your Doodle in battle, Fluffy will join you instead.
• Fixed an issue where some gags' accuracy was computed incorrectly.
• Fixed a bug that prevented Lure gags from awarding experience if they were used on the same Cog in the same turn.
• When you have obtained all the jokes in a Field Office minigame, the text will now turn green.
• Various Boiler attacks have received visual improvements.


• Sellbot Task Force dialogue will now refer to you by your highest-earned title, rather than the set you are currently working on (e.g. you'll be called "Trainee" during the Explorer Set).
• The Rank 19 & Rank 20 Rank-Up Reward ToonTasks, previously unavailable due to a bug, can now be picked up by anyone who has reached these ranks.
• Fixed an issue where cosmetics could not be earned after obtaining the Sleuth Badge.
• Fixed some inconsistencies between dialogue and the actual ToonTask objective.
• ToonTasks have received various spelling and grammar adjustments.
• Adjusted the balance of various Sellbot Resistance Rank ToonTasks.
• Lowered the requirements of extremely long Cog Building ToonTasks in the final section of Donald's Dreamland.


• Using the new "Show As Offline" setting, you can now prevent yourself from being shown as Online to your in-game friends until you've whispered to them.
• Brightened the world slightly for the Winter Holiday. Just because it's a snowstorm, that doesn't mean it has to be so drab!
• While inside an elevator, the elevator's timer will appear above anything else. This should prevent issues with particularly large-headed toons in elevators from blocking the timer.
• Corrected the capitalization of some SpeedChat phrases.
• Fixed a District reset related to tailors.

December 20, 2021 [ttr-live-v3.0.12a]

This minor update fixed a crash introduced in the v3.0.12 update that occured when a Toon accepted a gift from their estate's mailbox. No release notes were provided.

December 20, 2021 [ttr-live-v3.0.12b]

This minor update fixed a couple of issues introduced in the v3.0.12 update, including a crash involving Toons using a specific gag combination and optimization issues with the "Show As Offline" system. No release notes were provided.

December 23, 2021 [ttr-live-v3.0.12c]

This minor update fixed a bug with the "Show As Offline" system. No release notes were provided.

December 29, 2021 [ttr-live-v3.0.13]


• Fixed an issue where Toon-Up experience would be rewarded even when all Toons were at full Laff points.
• Fixed an issue where Trap experience would not be awarded if triggered with a Lure gag that did not get credit.
• Fixed an issue where Lure and Trap experience would sometimes not be awarded.
• Prevented the Railroad gag from rewarding too much experience.


• Ensured that when a low-level gag and high-level gag of the same Gag Track are used together that the accuracy is properly reflected.


• Fixed an issue where backing out from reward selection can cause all the other Toons' gag selections to disappear.
• Wedding Cake damage numbers in battle cutscenes should now be accurate when using multiple in same round.
• Moved a package location for a Sellbot Resistance Rank ToonTask in Daisy Garden's playground. It was previously buried in snow.
• Fixed an error in the dialogue for a Sellbot Resistance Rank ToonTask that required you to pay less jellybeans than is asked.
• Fixed an issue where paying Shopkeepers jellybeans for ToonTasks was sometimes not pulling the correct amount of jellybeans from your bank.
• Fixed a bug where Virtual Skelecogs in DA’s Offices were counting towards Skelecog ToonTasks.
• Samantha Spade has had her shop interior updated. Come check it out!

Known Issues

• There is still an issue where sometimes one gag in a group misses (e.g. 3 Foghorns hit, one misses). However, in this case, it should result in all gags missing. This issue being looked into by our Technical Toons.

December 29, 2021 [ttr-live-v3.0.13a]

This minor update fixed a crash surrounding the Wedding Cake. No release notes were provided.