Lawbot DA Offices
Lawbot DA Offices![]() | |
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Basic information | |
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Department | Lawbots |
Location | Lawbot Headquarters |
Area information | |
Special Cogs | Goons Virtual Skelecogs |
Data is by normal gameplay. | |
Facility information | |
Facilities | Junior Wing Senior Wing |
Supervisor Cog | The Office Clerk |
Boss information |
The Lawbot DA Offices is a Cog facility located on the right side of Lawbot Headquarters, consisting of an easy-mode Junior Wing and a hard-mode Senior Wing containing two floors with varied "hallway" layouts. Toons often infiltrate the Lawbot DA Offices to recover Jury Notices for promotions on their Lawbot Cog Disguise. In the Law Library is where The Office Clerk resides.
Cogs
The following Cogs can appear in the Lawbot DA Offices.
Jury Notices
Jury Notices listed below are within an average range.
Facility | Jury Notices |
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Junior Wing | 781-889 |
Senior Wing | 1854-2082 |
Areas and obstacles
Security goons that deduct 15 or 28 laff from Toons patrol certain rooms. Searchlights move randomly in a pattern within a fixed area, deducting 8 or 16 laff. Stompers deduct 10 or 20 laff as well. The rooms with obstacles occasionally randomize from alleyways with stompers and cameras to various gag barrels protected by searchlights.
- Entrance
- The room that Toons begin at when entering a Lawbot DA Office, containing two lamp posts, a box, a couch, and some stacked documents.
- Cog-Skelecog Room
- There are two groups of two Cogs and two Skelecogs, followed by searchlights that Toons have to venture through after defeating the first group and before entering a battle with the second group.
- Skelecog Room
- There are three or four Skelecogs. It has several boxes.
- Cog Room
- There are four Cogs. It has a couch, a bookcase, two lamp posts, and some stacked documents.
- Triple Cogs Room
- There are three groups of three or four Cogs with a mix of Skelecogs, accompanied by couches, bookcases, and stacked documents. Toons make a right turn after defeating the first group and then make a left turn after defeating the second group. A gag barrel is located at the top of the bookcases and near the stacked documents, and a laff barrel is located in the back of the room near the third group of Cogs.
- Quadruple Cogs Room
- There are four groups of three or four Cogs with a mix of Skelecogs, with the fourth group being mainly Skelecogs. It has several massive boxes and stacked documents. A gag barrel is located in-between the massive boxes that are near the second group of Cogs.
- Laser Puzzle Rooms
- One room contains two laser puzzles with stacked documents scattered across the space. Stacked documents appearing in front of the laser puzzles move aside and the laser door at the end is unlocked after they are completed.
- Another room contains two laser puzzles with walls in-between them. Unlike the other room, there is only the laser door that hinders Toons' progress, which unlocks after the laser puzzles are completed.
- Gag Barrel Rooms
- One room contains three gag barrels positioned in the middle, which are surrounded by multiple searchlights.
- Another room contains three scattered gag barrels that are surrounded by three stompers.
- Security Goon Rooms
- One room has large boxes and stacked documents, and there are five security goons.
- Another larger room has a staircase that leads to the exit and there are six security goons.
- Waiting Room
- It has four large chairs, bookcases that open and close, stompers, and surrounding searchlights.
- Searchlight Room
- There are multiple searchlights, with couches and bookcases scattered everywhere. It forms a straight path and Toons make a left turn. To the right in the back of the room is a 42-jellybean barrel.
- Stomper-Searchlight Room
- One room has multiple stompers and searchlights that are the bulk of the room.
- Another room has fewer stompers and searchlights, alongside desks, couches, bookcases, and boxes. One gag barrel is in the middle and one laff barrel is on top of the boxes.
- Stomper-Platform Room
- Two stompers attempt to stop Toons from accessing a platform that allows them to make their way on top of the large boxes.
- Cog Law Library
- This version of the Law Library, with one Skelecog and three Cogs, is at the end of the first floor. There is an elevator for Toons to access and enter the second floor after defeating the Cogs.
- Law Library
- The main Law Library is at the end of the second floor where Toons encounter The Office Clerk and other Cogs that join the battle. A portrait of The Office Clerk is visible from the back and there is no elevator.
Laser puzzles
There are four laser puzzles, with there being two in a single room at a time. When one laser puzzle is completed, a part of the laser door turns off and Toons gain 5 laff. After the second laser puzzle is completed, the entire laser door turns off and Toons gain 10 laff. Virtual Skelecogs appear if Toons fail to solve a laser puzzle by stepping on skulls and they must be defeated to advance.
Matching
This puzzle is played on a 5×5 grid. The last row of the puzzle contains skulls and the other tiles contain either a red or green square. Stepping on a tile changes its color and the goal is to match the colors of all tiles (either green or red, as long as the tiling is consistent). In the Senior Wing, blue rhombuses are an additional shape in the puzzle that can be matched.
Drag three in a row
This puzzle, played on a 6×6 board, has 12 colored tiles: four containing a green triangle, four containing a blue rhombus, and four containing a yellow X. The first row of the puzzle is always empty by default and there are skulls in the last row. A colored tile can be dragged by stepping on it, walking somewhere else, and stopping a Toon if they leave the board's area or walk on top of a different tile. All tiles of the same type disappear when fitting at least three tiles with the same content in a straight line (but not diagonally). Once all tiles have disappeared, the skulls' row disappears and the button on the other side of the board is automatically pressed. In the Senior Wing, three skulls are randomly placed on the board as obstacles.
Skull finder
This puzzle is similar to a game called Minesweeper. The puzzle is played on a 7×7-tiled board, where each tile is a square that has a hidden content. Below each tile is a number or skull, and stepping on a tile reveals it. The game starts by uncovering some or all of the tiles in the first row, which always contain numbers or blank and blank squares. A Toon then needs to create a safe path to the other side of the maze by uncovering tiles and stepping on the button on the other side. Each tile with a number tells how many nearby tiles contain skulls.
Avoid the skulls
This puzzle is played on an 8×8-tiled board where each tile can be empty, or contain a small square or skull. Every few seconds, all tiles on the board are updated. Tiles with skulls are blanked, squares on tiles are replaced with skulls, and each empty tile has a probability of being blank or containing a square. The goal is to reach the other side of the board without stepping on skulls.
Trivia
- Like the Cashbot Mints before it, the Lawbot DA Offices have reused models from the Sellbot Factory. It is the last Cog facility to continue such a trend.
- As of the Under New Management update, the Lawbot DA Offices is the only Cog facility to receive a redesigned lobby area.